In addition, it is characterized by mainly utilizing scriptable objects, rigid body physics, and animation to improve the feeling of operation. ![]() The ‘GIGAYA’ team used functions such as decals, shader graphs, VFX graphs, and post processing effects to express a more dynamic game world. In particular, the fact that the unique cartoon-style graphics and vivid game world were realized more realistically using URP drew the attention of developers. It can be used flexibly on various platforms, making it possible to implement an optimal platformer game. ‘Gigaya’ was unveiled as a sample game project at GDC 2022, and features such as URP (Universal Render Pipeline) and modular character controller that combine cross-platform portability and popularity. Through this teaser video, it can be seen that various tools and functions of Unity are linked to create a higher level game. The puzzle platformer sample game ‘Gigaya’ is the work of the Unity ‘Gigaya’ development team, which consists of 15 creators in various fields such as programmers, artists, and designers. ![]() Unity, which provides a real-time 3D content creation and operation platform, announced on the 31st that it has released a teaser video for a new sample game ‘Gigaya’.
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